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Hybridity:
Decoding the Recombinant DNA of Contemporary
Culture
Is there a common driver for all the new forms of cultural expression, media,
and technology today?
Globalization networks and cross-national, cross-cultural, cross-ethnic boundaries
- What is the (minimal) unit of analysis for cultural hybridity?
- Common and shared digital platform for image and sound remixing: the remix is happens in global cities.
- Distinguishing hybrid cultures, technologies, media.
- How can arguments for "cultural authenticity" be maintained today? Who owns authentic culture? Does it exist?
The Internet and the ongoing global digital media platform reveal how "the new" in culture is usually the result of new hybrids
- merging technologies into new platforms or means of transmission and distribution (iPhone, digital cable).
- combining existing "popular" and/or "high" culture genres into new forms (almost everything happening that's interesting in photography, film, music, art)
- image
saturation across all media platforms, high art and popular culture
are now more and more each other's source material
- bringing a previously excluded "outside" or "marginal" cultural element "inside"
- now the making of new post-globalization cultural forms that are post-colonial, distributed, rooted in global urban culture transcending many prior boundaries of nationality, language, ethnicity, gender
- new emerging cultural economies that "remix" the economics of ownership, production, distribution, and consumer rights (Cultural Commons movements [see Creative Commons website and Ars Electronica 2008]; direct music distribution via the Web).
DJ and Music Producer: Icon of Remix Culture
- DJ, hip hop remix, and electronic dub studios as icons of the mix: sampling,
sourcing, mixing, combining, appropriating, crossing boundaries
and categories, collapsing or expanding history and memory.
- Grandmaster Flash
site (first DJ to combine turntables and cross
cut mixes in live performance) | Wikipedia info.
- Idea of Recombinant Culture: The new emerges in the complexity of the mix, seeing the whole
of culture and technology as an encyclopedia to be mined, sampled,
pillaged, referenced, parodied, transgressed, disrupted, reinterpreted.
- Nicholas Bourriaud, Postproduction (2002): much new creative work involves remixing, re-contextualizing, re-interpreting what has already been "produced" in another or earlier form.
Four Central Concepts for the Seminar
From the Repertoire of Cultural and Social Theory
- 1. Dialogism / Intertextuality / Intermediality:
understanding new cultural forms through new interpretations of a cultural archive or encyclopedia of references and codes;
culture is an ongoing dialog of statement and response, incorporating past and current conversations into new statements and expressions.
- 2. Postmodernism and Post-postmodernism:
the remix of high and low cultural forms; breakdown of totalizing “master narratives” of cultural identity, unity, purity, progress;
remix starts from mixing what what already the product of suppressed/repressed remixing and impurity.
- 3. Globalization and Postcolonial theory:
cultural diasporas, hybrid identities, collapse of localization boundaries, global exchange, global industries. No origins, only sources.
- 4. Media and technology convergence:
historical examples of new technologies occasioning new forms to today’s globally networked digital technology as the platform for cultural creativity and production.
Concept 1: Hybridization as a reflection of an ongoing
cultural dialogism:
Bakhtin's theory of "dialogism" and "intertextuality"
- "Dialogism" and "Intertextuality" is one of the most powerful concepts developed in semiotics and post-structuralist cultural theory: it's an idea that keeps on giving, a heuristic concept that allows new discoveries to be made in domains never anticipated by the originators of the concept. [See Key Concepts]
- The first insight: every living language and culture is formed through an interplay or dialogue of identities, dialects, a mix "official" culture and cultural "others." Ideology works to create the illusion of "monological" culture, a unified totality without differences. But the illusion can only be maintained by the suppression, repression, or control of "other" ways of speaking.
- "[Dialogism] is a mixture of two social languages within the
limits of a single utterance, an encounter, within the arena
of an utterance, between two different linguistic consciousnesses,
separated from one another by an epoch, by social differentiation,
or by some other factor. (M.M. Bakhtin, The Dialogic Imagination.
Texas: University of Texas Press, 1981: 358)
- The grammar and logic of intertextuality and dialogism:
new forms presuppose a context of knowledge and possible
moves in the ongoing dialogue.
- The theory of intertextuality now
morphs into intermediality (interdependence,
cross-mediation, presupposition of prior and contemporary
media already pre-existing for the new to appear).
- We can experience "the same" media fragment across multiple
platforms and devices: movie or video in a theater, on TV,
DVD, web-video streaming, iPod or hand-held player. Promiscuity
of the digital media object.
- Today, cultural participation depends on a shared, learned "library" or "encyclopedia"
of cultural knowledge acquired from multiple media technology
sources: intermediality.
- Foucault on the function of commentary; Derrida on the supplement; Lotman on the incompleteness of culture: always ongoing (re)interpretations, new appropriations, new expressions that presuppose and incorporate the old.
Concept 2: Hybridity and Post-Postmodernism / Post-postmodernism
- Postmodern theory began with seeing high and low culture boundaries becoming blurred or overturned, and the world moving toward a globally networked information and consumer society. [See PO-MO page for overview.]
- Now the lessons of postmodernism are just presupposed in everything else. Recognition across many disciplines that new social and cultural
forms are the results of hybridization, mixing pre-existing forms
into a new entity--in all media, art, popular culture, music,
writing, sexuality, social identities.
- Hybridization as an idea is embedded in a network of discourses--cultural
theory, sociology, globalization theory, post-colonial theory,
identity theory, sexuality, technology theory.
- Today, new hybrids are forming at an accelerated pace from interconnected
networks: social and economic, communications and media, globalization
and internationalization.
- Cultures are always already hybrids with no pure states. Getting this is a difficult step for some, since it clashes with beliefs about authenticity, identity, origins.
- Hybridity through all cultural levels, sources, and media technologies
produces new genres.
Concept 3: Cultural Hybridity, Globalization, Post-Post-Colonialism,
Post-Postmodernism, Diasporic cultures
- Cultural hybridity has been a key concept in post-colonial studies,
and has been revised in the context of globalization. Now, there
is a sense that cultures are always already hybrid, involving
mixed histories and influences. [Excellent bibliography
for colonial and post-colonial studies.]
- In the era of post-colonialism
around the world, neither the colonized or the colonizers
represent unified, total, or pure cultures. Cultures are viewed
as neither monolithic or totalizing, regardless of internal cultural
ideologies that attempt to create totalities and exclusions.
- Identity politics
often begins from a presupposition of ethnic, national, or
sexual identity based on essential unities at the origin of things.
Today, there is a growing sense that any quest for purity in
identity is based on false assumptions and is doomed to failure.
- Hybridization theory also discloses the ongoing mixing of cultures
before the postmodern and globalized era. There are no pure origins; today we only experiences sources, which are always already mixed.
- Eduardo Portella, "Cultural
Cloning or Hybrid Cultures." [Statement
by Brazilian writer and former Deputy General of UNESCO, 1999]
Concept 4: Media Convergence: Hybridity in media and technology,
the age of
promiscuous devices, networks, software, cross-mediation, ephemeral
digital objects
- Hybridity also follows media technologies: from printing press
to digital movies and music, technological shifts create convergence
in media forms and new devices, each with prior histories fused,
integrated, or lost:
- Stabilized script + moveable type + paper + modified wine press
= first printing press and first printed books.
- Standardized computing and display devices + packet networking
tech + digital media = Web integrated media platform.
- Movies: all digitally edited (convergence of prior histories
of film technologies).
- Music: modern music through phases of recording technology,
8 to multitrack recording, studio electronics, looping and sequencing,
drum machines, digital recording, editing, mastering. Analog
and digital hybridity the norm.
- Cell phone and iPhone: what is a cell phone now? A hybrid
device for all media.
- What is the post-Internet computer interface? A structure for
integrating the display and and presentation of all digital
media.
- Define the following:
iPod | iPhone | Internet "radio stations" | streaming
music, audio, and video sites (Google video, YouTube) | Social
networking, filesharing sites (MySpace, Flickr, etc.)
Concluding Theoretical Statement:
Hybridity in Contemporary Art
Nicolas Bourriaud and Bennett Simpson on the implications of
art practice after digital media (interview in Artforum,
April, 2001):
Bennett Simpson: It's easy to be cynical about the idea of
relationality and connectivity because we heard it so often in
the rhetoric of the dot-coms. Do you really think '90s artists
had an answer to the "What for?"?
Nicolas Bourriaud: Because many artists in the '90s dealt
with or used some of the crasser aspects of capitalism--Maurizio
Cattelan renting his space at the '93 Venice Biennale, Jason
Rhoades working from a Ferrari--the question of motivation is
confusing. But I think that there's no point in trying to hide
behind a romantic or heroic notion of the artist. In my upcoming
book Post-Production, the idea is that art has definitively reached
the tertiary sector--the service industry--and that art's current
function is to deal with things that were created elsewhere,
to recycle and duplicate culture. Art production now indexes
the service industry and immaterial economy more than heavy industry
(as it did with Minimalism). Artists provide access to certain
regions of the visible, and the objects they make become more
and more secondary. They don't really "create" anymore, they
reorganize. There are two dominant figures in today's culture:
the DJ and the programmer. Both deal with things that are already
produced. The common point between relational aesthetics and
Post-Production is this idea that to communicate or have relations
with other people, you need tools. Culture is this box of tools.
BS: "Culture as communication" is a long-standing idea from
social anthropology, cybernetics, and semiotics. Culture is always
a mediating set of relations. Are these artists doing anything
besides pushing at an open door? How is the model of the DJ any
different from the familiar models of postmodern pastiche or
the tired avant-gardisms of the bricoleur?
NB: I think quotation is no longer an operative value. Quotation
only submits one's work to the authority of History and
its "masters." A
DJ doesn't "quote," per se. He or she wanders into History
and uses previous works according to his or her own needs.
This method might be similar to past ones, but the set
of values that organizes it has changed: Nobody cares
anymore about signatures as authority markers, we now
live in a cultural space of increasingly fluid circulations
of signs.
BS: If art relies on the same rhetoric of interactive experience
and connectivity as commercial culture, can it expect to be received
any differently? Does it forfeit its capacity to be distinct?
One wants to maintain some specificity.
NB: Commerce, trading, the market, is a much more important
metaphor for art than we like to believe. For my part, I tend
to think well of metaphors of commerce and trading. In early
civilization, the trader or the merchant was always bringing
things from outside culture, from other cultures, into the market
at the center of the city. Traders disrupted things, they brought
disharmony, difference, new objects and ideas. It's no coincidence
that art is dealing with this complex at this point. We have
a global culture, dominated by exchange. The problem arises when
the market becomes abstract, when you feel that you can have
no control over it. This abstraction of the market is something
that artists like Rirkrit Tiravanija and Sylvie Fleury and Gabriel
Orozco address in very specific ways.
BS: Of course, the '90s also saw the rise of new media and
digital art. Do you see a relationship between this and the more "traditional" kinds
of interactive art practice you mention above? Does the former
make the latter seem anachronistic?
NB: The indirectness of this correspondence is very important
to consider when you think about art's relation to technology.
Think about the beginnings of photography. Photography started
as something very documentary and academic when it tried to be
artistic. The first photographs were still lifes or portraits.
This new technique of representation only began to get interesting
with the advent of Impressionism. Photography allowed Impressionism
to exist, but totally indirectly, by creating a new frame of
thought: Suddenly, it was possible to use light, luminous impact,
to define forms and represent reality. Today, the way that the
Internet changes our frame of mind is not only felt on the Web.
Most Internet art is superacademic at this point. At the same
time, indirectly, this new technology is what has allowed a Rirkrit
Tiravanija to think the way he does.
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